Okay, 5 minutes after my question I've made a workaround: connect only once to one signal that calls jsobject from inside:
Item {
property var fire
// Any qml object. In this example it is ActionExecutor which emits actionRequest
ActionExecutor {
//signal actionRequest(int actionType)
onActionRequest: fire(actionType)
}
Action {
shortcut: "Ctrl+S"
text: "One action"
onTriggered: {
parent.fire = function(actionType) {
console.log('one slot')
}
}
}
Action {
shortcut: "Ctrl+X"
text: "Another action"
onTriggered: {
parent.fire = function(actionType) {
console.log('Another slot')
}
}
}
}
So that js object can be reassigned many times as you want so you may change your behavior by reassigning this object. If you want to disconnect all simple assign undefined
to fire
. Also you can make a chain of "slots" by modifying code to something like:
Item {
property var fire
property var slots: [
function(actionType) {
console.log('1: ' + actionType)
},
function() {
console.log('2: ' + actionType)
},
function() {
console.log('3: ' + actionType)
}
]
// Any qml object. In this example it is ActionExecutor which emits actionRequest
ActionExecutor {
//signal actionRequest(int actionType)
onActionRequest: fire(actionType)
}
Action {
shortcut: "Ctrl+S"
text: "One action"
onTriggered: {
parent.fire = function(actionType) {
console.log('calling all custom JS-slots')
for (var i in slots) {
slots[i](actionType)
}
}
}
}
}
So anyone can implement own signal-slot architecture in qml as a simple javascript observer pattern.
Enjoy.