I have an a cubecamera at (0,0,0) as well as a giant sphere around it (textured on the inside).
The cubecamera creates a cubemap which is applied as the environment map for a second, smaller sphere.
When the second sphere moves on the screen its environment map reflection also moves.
My question is why does it move?
I am using an orthographic camera so I am always looking at the smaller sphere flat on, even if it moves left/right.
The cubecamera is the source of the environment map and the cubecamera does not move.
The giant sphere which the cubecamera builds its map from also does not move.