This is how I did:
MyToolTip.cs :
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
public class MyToolTip : ToolTip
{
public MyToolTip()
{
OwnerDraw = true;
Draw += MyToolTip_Draw;
}
private void MyToolTip_Draw(object sender, DrawToolTipEventArgs e)
{
using (StringFormat sf = new StringFormat())
{
sf.Alignment = StringAlignment.Center;
sf.LineAlignment = StringAlignment.Center;
sf.HotkeyPrefix = System.Drawing.Text.HotkeyPrefix.None;
sf.FormatFlags = StringFormatFlags.NoWrap;
using (Font f = new Font("Arial", 7.5F))
{
SizeF s = new SizeF();
s = e.Graphics.MeasureString(e.ToolTipText, f);
e.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(225, 225, 245)), e.Bounds);
e.DrawBorder();
e.Graphics.DrawString(e.ToolTipText, f, SystemBrushes.ActiveCaptionText, e.Bounds, sf);
}
}
}
}
Using it somewhere in a class:
private MyToolTip ttp;
private int LastX;
private int LastY;
public string Caption { get; set; }
private void MyObjectWhichNeedsMovingToolTip_MouseLeave(object sender, EventArgs e)
{
ttp.Hide(this);
}
private void MyObjectWhichNeedsMovingToolTip_MouseMove(object sender, MouseEventArgs e)
{
// This is for stop flickering tooltip
if (e.X != this.lastX || e.Y != this.lastY)
{
// depending on parent of the object you must add or substract Left and Top information in next line
ttp.Show(Caption, this, new Point(MyObjectWhichNeedsMovingToolTip.Left + e.X + 10, MyObjectWhichNeedsMovingToolTip.Top + e.Y + 20), int.MaxValue);
this.lastX = e.X;
this.lastY = e.Y;
}
}
And the result is:
