I am using twitter API to post highscores and it seems to be collecting the score variable correctly however, its not getting the highscore value on the turn that they played.
example: I start the game for first time and my highscore is 0. I get 20 on game over and want to tweet it but my tweet displays 0. on next play through it shows 20.
So its basically behind by 1 turn each time and displays the previous highscore. I have a feeling its a basic error but i can't see, to get around it.
I have two files that save my scores for leaderboards etc.
local scoring = require("helpers.scoring")
local utils = require("helpers.globals")
function scene:createScene( event )
local group = self.view
utils.loadHighscoreInfo()
-- Gameover --
if miles > utils.highscore then
utils.highscore = miles
utils.saveHighscoreInfo()
scoring.setHighScore( utils.highscore, utils.leaderboard )
end
-- Twitter set up --
local options = {
message = " I scored " .. utils.highscore .. " Miles ",
listener = tweetCallback
}
function tweetCallback( event )
if ( event.action == "cancelled" ) then
print( "User cancelled" )
else
native.showPopup( "twitter", options )
print( "Thanks for the tweet!" )
end
end