I used Cocos2d-x 3.2 to create a project using command as following:
localhost:bin and$ ./ cocos.py new HelloWorldDemo -p com.and -l cpp -d ~/Documents
-bash: ./: is a directory
localhost:bin and$ python cocos.py new HelloWorldDemo -p com.and -l cpp -d ~/Documents
Running command: new
> Copy template into /Users/and/Documents/HelloWorldDemo
> Copying cocos2d-x files...
> Rename project name from 'HelloCpp' to 'HelloWorldDemo'
> Replace the project name from 'HelloCpp' to 'HelloWorldDemo'
> Replace the project package name from 'org.cocos2dx.hellocpp' to 'com.and'
But when I open the project and try to build it in Xcode, it return error as following:
Apple Mach-O Librarian error
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool failed with exit code 1
I checked the documentation on Cocos2d-x site but cannot find anything to help. Please help for it. Thanks a lot!
Regards,
Deve