I'm newbie to the web-socket programming...
I have the following JavaScript client code:
var connection = new WebSocket('ws://localhost:8080/OmegaThings/registerdevice');
connection.onopen = function () {
console.log("Socket has been opened state = " + connection.readyState);
connection.send('Ping'); // Send the message 'Ping' to the server
connection.send('Websocket client');
};
console.log("Socket has been opened state = " + connection.readyState);
connection.send('finish');
// Log errors
connection.onerror = function (error) {
console.log('WebSocket Error ' + error);
};
// Log messages from the server
connection.onmessage = function (e) {
console.log('Server: ' + e.data);
};
Java endpoint:
@ServerEndpoint("/registerdevice")
public class RegisterDeviceEndPoint
{
private static final Logger LOG = Logger.getLogger(RegisterDeviceEndPoint.class.getName());
@OnOpen
public void connectionOpened()
{
LOG.log(Level.INFO, "******************connection opened**************");
}
@OnMessage
public synchronized void processMessage(Session session, String message)
{
LOG.log(Level.INFO, "received message: {0}", message);
}
@OnClose
public void connectionClosed()
{
LOG.log(Level.INFO, "connection closed");
}
}
on the firefox console I got the following output:
"Socket has been opened state = 1"
InvalidStateError: An attempt was made to use an object that is not, or is no longer, usable
"Socket has been opened state = 0"
on the GlassFish server log I got "ping" and "Websocket client", but the connection closed after onopen event exit(not sure), thus, the last word "finish" doesn't appear on the log and the error occurs.
I want to know if my code is correct?
What causes the error? javascript code, GlassFish server configuration or the java endpoint code?