I am looking for a swift coding playing sound out of the player list and not sounds added as resource to your project. I mainly found the usage of NSURL(fileURLWithPath: NSBundle.mainBundle().pathForResource("sound_name", ofType: "wav")) println(alertSound) but for this you need to have the sound file in your bundle. But I couldn't find any example selecting audio files bought thru itunes and play them.
Any idea how to do this? Can I access my music layer playlist files and using them in my app?
Thanks for any code lines. rpw