My application built and ran just fine in Xcode 5. I upgraded to Xcode 6 yesterday and now the application builds, but will not run on my device or in simulator.
I'm getting the error "could not inspect application package" when trying to run.
I checked my device logs (XCode > Windows > Devices) and after trying to run the application, I get the following error in my log:
Sep 23 10:32:46 XXXXXX's-iPhone streaming_zip_conduit[5476] : __dispatch_source_read_socket_block_invoke:203: Failed to install application at file:///var/mobile/Media/PublicStaging/ActivateMachines.app/ : Error Domain=LaunchServicesError Code=0 "The operation couldn’t be completed. (LaunchServicesError error 0.)" UserInfo=0x1355075a0 {Error=PackageInspectionFailed, ErrorDescription=Failed to load Info.plist from bundle at path /private/var/mobile/Library/Caches/com.apple.mobile.installd.staging/temp.5lz5TS/extracted/ActivateMachines.app/Frameworks/GeLoSDK.framework}
I've checked that the GeLoSDK.framework does have a Resources/Info.plist file.
I'm using this framework: https://github.com/GeLoInc/GeLoSDK-iOS
It should be linked properly, as it was working on Xcode 5.
Did something change in Xcode 6 that I'm not aware of? Thanks for any help.