I have application which plays video. It was great and good working in ios7 but now in iOs8 it is broken
self.player = [[MPMoviePlayerController alloc] initWithContentURL:self.videoFileToDisplay];
[self.player play];
[self.view setBackgroundColor:[UIColor redColor]];
[self.player.view setBackgroundColor:[UIColor greenColor]];
UIView *playerView = self.player.view;
[self.view addSubview:playerView];
playerView.translatesAutoresizingMaskIntoConstraints = NO;
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"H:|[playerView]|"
options:0
metrics:nil
views:NSDictionaryOfVariableBindings(playerView)]];
[self.view addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"V:|[playerView]|"
options:0
metrics:nil
Also depending on horizontal or vertical video it is i need to rotate it
- (void)adoptVideoToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation withDuration:(NSTimeInterval)duration
{
CGFloat horizontalVideoAngle = 0;
CGFloat verticalVideoAngle = 0;
switch (toInterfaceOrientation) {
case UIDeviceOrientationLandscapeLeft:
horizontalVideoAngle = 0;
verticalVideoAngle = M_PI_2;
break;
case UIDeviceOrientationLandscapeRight:
horizontalVideoAngle = 0;
verticalVideoAngle = -M_PI_2;
break;
case UIDeviceOrientationPortraitUpsideDown:
verticalVideoAngle = 0;
horizontalVideoAngle = M_PI_2;
break;
case UIDeviceOrientationPortrait:
verticalVideoAngle = 0;
horizontalVideoAngle = -M_PI_2;
break;
default:
return;
}
CGFloat angle = [self isHorizontalVideo] ? horizontalVideoAngle : verticalVideoAngle;
self.player.view.transform = CGAffineTransformMakeRotation( angle );
}
It is good at all orientations except portrait. Even UpsideDown is good Here are screenshots
What is wrong with portrait orientation in ios8 ?
PS red view is background of mediaPlayer superview