I'm using serial GCD queue to work with realm. Application crashes with Realm accessed from incorrect thread exception when GCD starts to switch threads for the queue. Is there any way to bind given realm with a thread using GCD API?
Here's a quick example
self.realmQueue = dispatch_queue_create("db", DISPATCH_QUEUE_SERIAL);
__block RLMRealm *realm = nil;
dispatch_async(self.realmQueue, ^{
realm = [RLMRealm realmWithPath:[NSTemporaryDirectory() stringByAppendingPathComponent:@"temp"]];
});
self.motionManager = [[CMMotionManager alloc] init];
self.motionManager.accelerometerUpdateInterval = 0.001;
__block int i = 0;
__block BOOL shouldBeginWriteTransaction = YES;
[self.motionManager startAccelerometerUpdatesToQueue:[[NSOperationQueue alloc] init] withHandler:^(CMAccelerometerData *accelerometerData, NSError *error) {
dispatch_async(self.realmQueue, ^{
if (shouldBeginWriteTransaction) {
[realm beginWriteTransaction];
shouldBeginWriteTransaction = NO;
}
AccelerationEvent *event = [[AccelerationEvent alloc] init];
event.x = accelerometerData.acceleration.x;
event.y = accelerometerData.acceleration.x;
event.z = accelerometerData.acceleration.y;
event.time = [NSDate date];
[realm addObject:event];
if (i % 1000) {
dispatch_async(dispatch_get_main_queue(), ^{
self.xLabel.text = [NSString stringWithFormat:@"%f", event.x];
self.yLabel.text = [NSString stringWithFormat:@"%f", event.y];
self.zLabel.text = [NSString stringWithFormat:@"%f", event.z];
});
}
if (i % 10000 == 0) {
NSDate *startDate = [NSDate date];
[realm commitWriteTransaction];
NSLog(@"save time: %f", [[NSDate date] timeIntervalSinceDate:startDate]);
shouldBeginWriteTransaction = YES;
}
i++;
});
}];