I am new unity.
I have already watched this tutorial in https://www.youtube.com/watch?v=FNp_y_Ickhs
When i do step by step from above tutorial (above link). As a result, I get: + two animation: idle status and move status. (animation tab) + One animator: take transition to transfer from idle status to move status by press key. (animator tab)
But i want to add new another character with other color. Surely, i should create two new animation from my sprite. How i can reuse above animator, i don't want to create transitions to transfer status again.
I have a lot of characters with another colors in a scene.They have same status (move left, move right, move up, move down and idle). So i want to reuse animator.
Please help me, thanks a lot. (If you don't understand, please tell me, i will explain further)
More information:
I have 40 objects with animations. They all have different skeletons and animation lengths, but the all objects have animations with the same names (e.g. "idle" and "action"). Is there a way to have a single Animator Controller for all of my all objects.