Okay.. here goes.. There are many ways to get the module info from a process. The undocumented way and the "documented" way.
Results (documented):
Here is the "documented" way..
#include <windows.h>
#include <TlHelp32.h>
#include <iostream>
#include <sstream>
int strcompare(const char* One, const char* Two, bool CaseSensitive)
{
#if defined _WIN32 || defined _WIN64
return CaseSensitive ? strcmp(One, Two) : _stricmp(One, Two);
#else
return CaseSensitive ? strcmp(One, Two) : strcasecmp(One, Two);
#endif
}
PROCESSENTRY32 GetProcessInfo(const char* ProcessName)
{
void* hSnap = nullptr;
PROCESSENTRY32 Proc32 = {0};
if ((hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0)) == INVALID_HANDLE_VALUE)
return Proc32;
Proc32.dwSize = sizeof(PROCESSENTRY32);
while (Process32Next(hSnap, &Proc32))
{
if (!strcompare(ProcessName, Proc32.szExeFile, false))
{
CloseHandle(hSnap);
return Proc32;
}
}
CloseHandle(hSnap);
Proc32 = { 0 };
return Proc32;
}
MODULEENTRY32 GetModuleInfo(std::uint32_t ProcessID, const char* ModuleName)
{
void* hSnap = nullptr;
MODULEENTRY32 Mod32 = {0};
if ((hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, ProcessID)) == INVALID_HANDLE_VALUE)
return Mod32;
Mod32.dwSize = sizeof(MODULEENTRY32);
while (Module32Next(hSnap, &Mod32))
{
if (!strcompare(ModuleName, Mod32.szModule, false))
{
CloseHandle(hSnap);
return Mod32;
}
}
CloseHandle(hSnap);
Mod32 = {0};
return Mod32;
}
std::string ModuleInfoToString(MODULEENTRY32 Mod32)
{
auto to_hex_string = [](std::size_t val, std::ios_base &(*f)(std::ios_base&)) -> std::string
{
std::stringstream oss;
oss << std::hex << std::uppercase << val;
return oss.str();
};
std::string str;
str.append(" =======================================================\r\n");
str.append(" Module Name: ").append(Mod32.szModule).append("\r\n");
str.append(" =======================================================\r\n\r\n");
str.append(" Module Path: ").append(Mod32.szExePath).append("\r\n");
str.append(" Process ID: ").append(std::to_string(Mod32.th32ProcessID).c_str()).append("\r\n");
str.append(" Load Count (Global): ").append(std::to_string(static_cast<int>(Mod32.GlblcntUsage != 0xFFFF ? Mod32.GlblcntUsage : -1)).c_str()).append("\r\n");
str.append(" Load Count (Process): ").append(std::to_string(static_cast<int>(Mod32.ProccntUsage != 0xFFFF ? Mod32.ProccntUsage : -1)).c_str()).append("\r\n");
str.append(" Base Address: 0x").append(to_hex_string(reinterpret_cast<std::size_t>(Mod32.modBaseAddr), std::hex).c_str()).append("\r\n");
str.append(" Base Size: 0x").append(to_hex_string(Mod32.modBaseSize, std::hex).c_str()).append("\r\n\r\n");
str.append(" =======================================================\r\n");
return str;
}
int main()
{
PROCESSENTRY32 ProcessInfo = GetProcessInfo("notepad.exe");
MODULEENTRY32 ME = GetModuleInfo(ProcessInfo.th32ProcessID, "uxtheme.dll");
std::cout<<ModuleInfoToString(ME);
}
The problem with the undocumented API is that I've never figured out why the load counts are always "6" for dynamic modules and "-1" for static modules.. For this reason, I will not post it..
It is BEST NOT to use undocumented API if you want just the load count. The undocumented API's only advantage is that you can use it to "un-link/hide" a module within a process (like viruses do).. It will "unlink/hide" it.. NOT "unload" it. This means that at any time, you can "re-link" it back into the process's module list.
Since you only need the module-reference-count, I've only included "documented" API which does exactly that.
NtQueryInformationProcess
yourself, you should be able to get that information from windbg, at least during these troubleshooting phases. – Ben VoigtSetWindowsHookEx
. But isSetWindowsHookEx
injecting the dll to the processes that do not have UI? As far as I knew, it doesn't do that... So how did Your dll get loaded in the first place? Did these processes really stop pumping messages in the middle of run, after being injected? – Roland Pihlakas