I was trying to write a test-bench code which used an associative array, and was seeing that in one case accessing its values wasn't working as a comb logic, but when moved inside a sequential block it was working fine.
Example code :
Here "value" was getting assigned as "x" always, but once I moved it inside the @posedge block, I was seeing it assigned the right value (1 once "dummy" got assigned).
Can someone explain why this is so ?
logic dummy[logic[3:0]];
logic value;
always @ (posedge clk)
begin
if (reset == 1'b1) begin
count <= 0;
end else if ( enable == 1'b1) begin
count <= count + 1;
end
if(enable) begin
if(!dummy.exists(count))
begin
dummy[count] = 1;
$display (" Setting for count = %d ", count);
end
end
end
always_comb begin
if(dummy.exists(count)) begin
value = dummy[count];
$display("Value = %d",value);
end else begin // [Update : 1]
value = 0;
end
end
[UPDATE : 1 - code updated to have else block]
The question is a bit misleading, actually the if(dummy.exist(count)) seems to be failing when used inside comb logic, but passes when inside seq logic (and since "value" is never assigned in this module, it goes to "x" in my simulation - so edited with an else block) - but this result was on VCS simulator.
EDA-playground link : http://www.edaplayground.com/x/6eq - Here it seems to be working as normally expected i.e if(dummy.exists(count)) is passing irrespective of being inside always_comb or always @(posedge)
Result in VCS : [when used as comb logic - value never gets printed]
Value = 0
Applying reset Value = 0
Came out of Reset
Setting for count = 0
Setting for count = 1
Setting for count = 2
Setting for count = 3
Setting for count = 4
Terminating simulation
Simulation Result : PASSED
And value gets printed as "1" when the if(dummy.exist(count)) and assignment is moved inside seq block.