169
votes

Following links explain x86-32 system call conventions for both UNIX (BSD flavor) & Linux:

But what are the x86-64 system call conventions on both UNIX & Linux?

4
There is no "standard" for Unix calling conventions. For linux sure, but I'm sure that Solaris, OpenBSD, Linux and Minix probably have different at least slightly different calling conventions and they are all unix.Earlz
That's not entirely true - there is a set of UNIX ABIs available for most machine types, which allows C compilers to achieve interoperability. C++ compilers have a bigger problem.Jonathan Leffler
Both of you are correct. I'm looking for FreeBSD & Linux.claws
I would appreciate if the answer contains information about what registers are preserved accross system calls. Of course the stack pointer is, (unless changed in a controlled way in the __NR_clone call), but are their others?Albert van der Horst
@AlbertvanderHorst: yes, I just updated the wiki answer with the details for 32bit. 64bit was already accurate: rcx and r11 are destroyed because of the way sysret works, along with rax being replaced with the return value. All other registers are preserved on amd64.Peter Cordes

4 Answers

264
votes

Further reading for any of the topics here: The Definitive Guide to Linux System Calls


I verified these using GNU Assembler (gas) on Linux.

Kernel Interface

x86-32 aka i386 Linux System Call convention:

In x86-32 parameters for Linux system call are passed using registers. %eax for syscall_number. %ebx, %ecx, %edx, %esi, %edi, %ebp are used for passing 6 parameters to system calls.

The return value is in %eax. All other registers (including EFLAGS) are preserved across the int $0x80.

I took following snippet from the Linux Assembly Tutorial but I'm doubtful about this. If any one can show an example, it would be great.

If there are more than six arguments, %ebx must contain the memory location where the list of arguments is stored - but don't worry about this because it's unlikely that you'll use a syscall with more than six arguments.

For an example and a little more reading, refer to http://www.int80h.org/bsdasm/#alternate-calling-convention. Another example of a Hello World for i386 Linux using int 0x80: Hello, world in assembly language with Linux system calls?

There is a faster way to make 32-bit system calls: using sysenter. The kernel maps a page of memory into every process (the vDSO), with the user-space side of the sysenter dance, which has to cooperate with the kernel for it to be able to find the return address. Arg to register mapping is the same as for int $0x80. You should normally call into the vDSO instead of using sysenter directly. (See The Definitive Guide to Linux System Calls for info on linking and calling into the vDSO, and for more info on sysenter, and everything else to do with system calls.)

x86-32 [Free|Open|Net|DragonFly]BSD UNIX System Call convention:

Parameters are passed on the stack. Push the parameters (last parameter pushed first) on to the stack. Then push an additional 32-bit of dummy data (Its not actually dummy data. refer to following link for more info) and then give a system call instruction int $0x80

http://www.int80h.org/bsdasm/#default-calling-convention


x86-64 Linux System Call convention:

(Note: x86-64 Mac OS X is similar but different from Linux. TODO: check what *BSD does)

Refer to section: "A.2 AMD64 Linux Kernel Conventions" of System V Application Binary Interface AMD64 Architecture Processor Supplement. The latest versions of the i386 and x86-64 System V psABIs can be found linked from this page in the ABI maintainer's repo. (See also the tag wiki for up-to-date ABI links and lots of other good stuff about x86 asm.)

Here is the snippet from this section:

  1. User-level applications use as integer registers for passing the sequence %rdi, %rsi, %rdx, %rcx, %r8 and %r9. The kernel interface uses %rdi, %rsi, %rdx, %r10, %r8 and %r9.
  2. A system-call is done via the syscall instruction. This clobbers %rcx and %r11 as well as the %rax return value, but other registers are preserved.
  3. The number of the syscall has to be passed in register %rax.
  4. System-calls are limited to six arguments, no argument is passed directly on the stack.
  5. Returning from the syscall, register %rax contains the result of the system-call. A value in the range between -4095 and -1 indicates an error, it is -errno.
  6. Only values of class INTEGER or class MEMORY are passed to the kernel.

Remember this is from the Linux-specific appendix to the ABI, and even for Linux it's informative not normative. (But it is in fact accurate.)

This 32-bit int $0x80 ABI is usable in 64-bit code (but highly not recommended). What happens if you use the 32-bit int 0x80 Linux ABI in 64-bit code? It still truncates its inputs to 32-bit, so it's unsuitable for pointers, and it zeros r8-r11.

User Interface: function calling

x86-32 Function Calling convention:

In x86-32 parameters were passed on stack. Last parameter was pushed first on to the stack until all parameters are done and then call instruction was executed. This is used for calling C library (libc) functions on Linux from assembly.

Modern versions of the i386 System V ABI (used on Linux) require 16-byte alignment of %esp before a call, like the x86-64 System V ABI has always required. Callees are allowed to assume that and use SSE 16-byte loads/stores that fault on unaligned. But historically, Linux only required 4-byte stack alignment, so it took extra work to reserve naturally-aligned space even for an 8-byte double or something.

Some other modern 32-bit systems still don't require more than 4 byte stack alignment.


x86-64 System V user-space Function Calling convention:

x86-64 System V passes args in registers, which is more efficient than i386 System V's stack args convention. It avoids the latency and extra instructions of storing args to memory (cache) and then loading them back again in the callee. This works well because there are more registers available, and is better for modern high-performance CPUs where latency and out-of-order execution matter. (The i386 ABI is very old).

In this new mechanism: First the parameters are divided into classes. The class of each parameter determines the manner in which it is passed to the called function.

For complete information refer to : "3.2 Function Calling Sequence" of System V Application Binary Interface AMD64 Architecture Processor Supplement which reads, in part:

Once arguments are classified, the registers get assigned (in left-to-right order) for passing as follows:

  1. If the class is MEMORY, pass the argument on the stack.
  2. If the class is INTEGER, the next available register of the sequence %rdi, %rsi, %rdx, %rcx, %r8 and %r9 is used

So %rdi, %rsi, %rdx, %rcx, %r8 and %r9 are the registers in order used to pass integer/pointer (i.e. INTEGER class) parameters to any libc function from assembly. %rdi is used for the first INTEGER parameter. %rsi for 2nd, %rdx for 3rd and so on. Then call instruction should be given. The stack (%rsp) must be 16B-aligned when call executes.

If there are more than 6 INTEGER parameters, the 7th INTEGER parameter and later are passed on the stack. (Caller pops, same as x86-32.)

The first 8 floating point args are passed in %xmm0-7, later on the stack. There are no call-preserved vector registers. (A function with a mix of FP and integer arguments can have more than 8 total register arguments.)

Variadic functions (like printf) always need %al = the number of FP register args.

There are rules for when to pack structs into registers (rdx:rax on return) vs. in memory. See the ABI for details, and check compiler output to make sure your code agrees with compilers about how something should be passed/returned.


Note that the Windows x64 function calling convention has multiple significant differences from x86-64 System V, like shadow space that must be reserved by the caller (instead of a red-zone), and call-preserved xmm6-xmm15. And very different rules for which arg goes in which register.

15
votes

Perhaps you're looking for the x86_64 ABI?

If that's not precisely what you're after, use 'x86_64 abi' in your preferred search engine to find alternative references.

12
votes

Calling conventions defines how parameters are passed in the registers when calling or being called by other program. And the best source of these convention is in the form of ABI standards defined for each these hardware. For ease of compilation, the same ABI is also used by userspace and kernel program. Linux/Freebsd follow the same ABI for x86-64 and another set for 32-bit. But x86-64 ABI for Windows is different from Linux/FreeBSD. And generally ABI does not differentiate system call vs normal "functions calls". Ie, here is a particular example of x86_64 calling conventions and it is the same for both Linux userspace and kernel: http://eli.thegreenplace.net/2011/09/06/stack-frame-layout-on-x86-64/ (note the sequence a,b,c,d,e,f of parameters):

A good rendering of calling conventions vs registers usage

Performance is one of the reasons for these ABI (eg, passing parameters via registers instead of saving into memory stacks)

For ARM there is various ABI:

http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.subset.swdev.abi/index.html

https://developer.apple.com/library/ios/documentation/Xcode/Conceptual/iPhoneOSABIReference/iPhoneOSABIReference.pdf

ARM64 convention:

http://infocenter.arm.com/help/topic/com.arm.doc.ihi0055b/IHI0055B_aapcs64.pdf

For Linux on PowerPC:

http://refspecs.freestandards.org/elf/elfspec_ppc.pdf

http://www.0x04.net/doc/elf/psABI-ppc64.pdf

And for embedded there is the PPC EABI:

http://www.freescale.com/files/32bit/doc/app_note/PPCEABI.pdf

This document is good overview of all the different conventions:

http://www.agner.org/optimize/calling_conventions.pdf

10
votes

Linux kernel 5.0 source comments

I knew that x86 specifics are under arch/x86, and that syscall stuff goes under arch/x86/entry. So a quick git grep rdi in that directory leads me to arch/x86/entry/entry_64.S:

/*
 * 64-bit SYSCALL instruction entry. Up to 6 arguments in registers.
 *
 * This is the only entry point used for 64-bit system calls.  The
 * hardware interface is reasonably well designed and the register to
 * argument mapping Linux uses fits well with the registers that are
 * available when SYSCALL is used.
 *
 * SYSCALL instructions can be found inlined in libc implementations as
 * well as some other programs and libraries.  There are also a handful
 * of SYSCALL instructions in the vDSO used, for example, as a
 * clock_gettimeofday fallback.
 *
 * 64-bit SYSCALL saves rip to rcx, clears rflags.RF, then saves rflags to r11,
 * then loads new ss, cs, and rip from previously programmed MSRs.
 * rflags gets masked by a value from another MSR (so CLD and CLAC
 * are not needed). SYSCALL does not save anything on the stack
 * and does not change rsp.
 *
 * Registers on entry:
 * rax  system call number
 * rcx  return address
 * r11  saved rflags (note: r11 is callee-clobbered register in C ABI)
 * rdi  arg0
 * rsi  arg1
 * rdx  arg2
 * r10  arg3 (needs to be moved to rcx to conform to C ABI)
 * r8   arg4
 * r9   arg5
 * (note: r12-r15, rbp, rbx are callee-preserved in C ABI)
 *
 * Only called from user space.
 *
 * When user can change pt_regs->foo always force IRET. That is because
 * it deals with uncanonical addresses better. SYSRET has trouble
 * with them due to bugs in both AMD and Intel CPUs.
 */

and for 32-bit at arch/x86/entry/entry_32.S:

/*
 * 32-bit SYSENTER entry.
 *
 * 32-bit system calls through the vDSO's __kernel_vsyscall enter here
 * if X86_FEATURE_SEP is available.  This is the preferred system call
 * entry on 32-bit systems.
 *
 * The SYSENTER instruction, in principle, should *only* occur in the
 * vDSO.  In practice, a small number of Android devices were shipped
 * with a copy of Bionic that inlined a SYSENTER instruction.  This
 * never happened in any of Google's Bionic versions -- it only happened
 * in a narrow range of Intel-provided versions.
 *
 * SYSENTER loads SS, ESP, CS, and EIP from previously programmed MSRs.
 * IF and VM in RFLAGS are cleared (IOW: interrupts are off).
 * SYSENTER does not save anything on the stack,
 * and does not save old EIP (!!!), ESP, or EFLAGS.
 *
 * To avoid losing track of EFLAGS.VM (and thus potentially corrupting
 * user and/or vm86 state), we explicitly disable the SYSENTER
 * instruction in vm86 mode by reprogramming the MSRs.
 *
 * Arguments:
 * eax  system call number
 * ebx  arg1
 * ecx  arg2
 * edx  arg3
 * esi  arg4
 * edi  arg5
 * ebp  user stack
 * 0(%ebp) arg6
 */

glibc 2.29 Linux x86_64 system call implementation

Now let's cheat by looking at a major libc implementations and see what they are doing.

What could be better than looking into glibc that I'm using right now as I write this answer? :-)

glibc 2.29 defines x86_64 syscalls at sysdeps/unix/sysv/linux/x86_64/sysdep.h and that contains some interesting code, e.g.:

/* The Linux/x86-64 kernel expects the system call parameters in
   registers according to the following table:

    syscall number  rax
    arg 1       rdi
    arg 2       rsi
    arg 3       rdx
    arg 4       r10
    arg 5       r8
    arg 6       r9

    The Linux kernel uses and destroys internally these registers:
    return address from
    syscall     rcx
    eflags from syscall r11

    Normal function call, including calls to the system call stub
    functions in the libc, get the first six parameters passed in
    registers and the seventh parameter and later on the stack.  The
    register use is as follows:

     system call number in the DO_CALL macro
     arg 1      rdi
     arg 2      rsi
     arg 3      rdx
     arg 4      rcx
     arg 5      r8
     arg 6      r9

    We have to take care that the stack is aligned to 16 bytes.  When
    called the stack is not aligned since the return address has just
    been pushed.


    Syscalls of more than 6 arguments are not supported.  */

and:

/* Registers clobbered by syscall.  */
# define REGISTERS_CLOBBERED_BY_SYSCALL "cc", "r11", "cx"

#undef internal_syscall6
#define internal_syscall6(number, err, arg1, arg2, arg3, arg4, arg5, arg6) \
({                                  \
    unsigned long int resultvar;                    \
    TYPEFY (arg6, __arg6) = ARGIFY (arg6);              \
    TYPEFY (arg5, __arg5) = ARGIFY (arg5);              \
    TYPEFY (arg4, __arg4) = ARGIFY (arg4);              \
    TYPEFY (arg3, __arg3) = ARGIFY (arg3);              \
    TYPEFY (arg2, __arg2) = ARGIFY (arg2);              \
    TYPEFY (arg1, __arg1) = ARGIFY (arg1);              \
    register TYPEFY (arg6, _a6) asm ("r9") = __arg6;            \
    register TYPEFY (arg5, _a5) asm ("r8") = __arg5;            \
    register TYPEFY (arg4, _a4) asm ("r10") = __arg4;           \
    register TYPEFY (arg3, _a3) asm ("rdx") = __arg3;           \
    register TYPEFY (arg2, _a2) asm ("rsi") = __arg2;           \
    register TYPEFY (arg1, _a1) asm ("rdi") = __arg1;           \
    asm volatile (                          \
    "syscall\n\t"                           \
    : "=a" (resultvar)                          \
    : "0" (number), "r" (_a1), "r" (_a2), "r" (_a3), "r" (_a4),     \
      "r" (_a5), "r" (_a6)                      \
    : "memory", REGISTERS_CLOBBERED_BY_SYSCALL);            \
    (long int) resultvar;                       \
})

which I feel are pretty self explanatory. Note how this seems to have been designed to exactly match the calling convention of regular System V AMD64 ABI functions: https://en.wikipedia.org/wiki/X86_calling_conventions#List_of_x86_calling_conventions

Quick reminder of the clobbers:

  • cc means flag registers. But Peter Cordes comments that this is unnecessary here.
  • memory means that a pointer may be passed in assembly and used to access memory

For an explicit minimal runnable example from scratch see this answer: How to invoke a system call via syscall or sysenter in inline assembly?

Make some syscalls in assembly manually

Not very scientific, but fun:

  • x86_64.S

    .text
    .global _start
    _start:
    asm_main_after_prologue:
        /* write */
        mov $1, %rax    /* syscall number */
        mov $1, %rdi    /* stdout */
        mov $msg, %rsi  /* buffer */
        mov $len, %rdx  /* len */
        syscall
    
        /* exit */
        mov $60, %rax   /* syscall number */
        mov $0, %rdi    /* exit status */
        syscall
    msg:
        .ascii "hello\n"
    len = . - msg
    

    GitHub upstream.

Make system calls from C

Here's an example with register constraints: How to invoke a system call via syscall or sysenter in inline assembly?

aarch64

I've shown a minimal runnable userland example at: https://reverseengineering.stackexchange.com/questions/16917/arm64-syscalls-table/18834#18834 TODO grep kernel code here, should be easy.