I have been trying to get a model exported from Maya to the .js format supported by three.js.
My problem is that when I use the exporter provided by the three.js github I get a file that contains values of 'Infinity' and '-Infinity' which gives me the expected error "uncaught syntaxerror unexpected token I"
-edit- To clarify on where the 'Infinity' values occur, they are all in my UVs
I have also tried the BlackTowerEntertainment version of the exporter and this produces no 'Infinity' values but rather an incomplete file that contains no material data.
I have also tried the clara.io route which produces a visible model, material data, but it seems they are unable to properly reference the textures in the materials.
Possibly a tutorial on how to actually get a model properly exported from Maya to three.js?