I am trying to visualise a box in VPython The problem is: I know it's roll pitch and yaw, but Vpython's box has attributes "axis" and "up". How could I convert my angles to those two needed vectors?
Here is a short code that shows 3 axes and one box. Function setOrientation should change the boxes attributes "up" and "axis" provided roll, pitch and yaw.
import vis
def setOrientation(element, roll, pitch, yaw):
element.axis = ???
element.up = ???
vis.display(
title='Board orientation',
x=0, y=200,
width=600, height=600,
center=(0, 0, 0),
forward=(1, 0.4, 1),
up = (0,0,-1),
lights =[
vis.distant_light(direction=(0.22, 0.44, -0.88), color=vis.color.gray(0.8)),
vis.distant_light(direction=(-0.88, -0.22, 0.44), color=vis.color.gray(0.3))],
range = 5
)
# Draw all axes
startingpoint = vis.sphere(pos=vis.vector(0, 0, 0), radius=0.2, color=vis.color.yellow)
vis.arrow(pos=startingpoint.pos, axis=vis.vector(3, 0, 0), shaftwidth=0.1, color=vis.color.red)
vis.arrow(pos=startingpoint.pos, axis=vis.vector(0, 3, 0), shaftwidth=0.1, color=vis.color.green)
vis.arrow(pos=startingpoint.pos, axis=vis.vector(0, 0, 3), shaftwidth=0.1, color=vis.color.blue)
#Make a box
mybox = vis.box(pos=(0,0,0), length=6, height=2, width=0.1, color=vis.color.red)
#Orient it by proviging roll, pitch and yaw
setOrientation(mybox, 0, 0, 0)
The axes and directions should match the ones when describing orientation of an aircraft
X - points forward
Y - points to the right
Z - points down
roll - positive direction is clockwise
pitch - positive is up
yaw - positive is clockwise
the closest thing i have found is code from Mike Smorto
axis=(cos(pitch)*cos(yaw),-cos(pitch)*sin(yaw),sin(pitch))
up=(sin(roll)*sin(yaw)+cos(roll)*sin(pitch)*cos(yaw),sin(roll)*cos(yaw)-cos(roll)*sin(pitch)*sin(yaw),-cos(roll)*cos(pitch))
The problem with this solution is that it's axes don't match with my problem and I am unable to modify it to suit my needs.