1
votes

I am making a 3D game with OpenGL ES 2.0 and want to use QML as an overlay for the user interfaces.

I know that I can embed my OpenGL code inside a QGLWidget but how can I force QML to redraw the view as often as possible?

Additionally will I get performance issues because I am embedding the OpenGL view?

1

1 Answers

3
votes

If you want to render your game with OpenGL and use QML for the UI, consider using the Qt Quick Scene Graph: