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When I run SpriteBuilder cocos2d project in Xcode Simulator, splash screen is landscape and the whole game after it is in the portrait mode, as I set it in SpriteBuilder project settings. Mode is set portrait in the .plist file, and after I replaced default portrait image with my own and deleted default landscape images, it just shows my portrait splash image in the landscape mode. How to fix it?

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2 Answers

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I assume your image files are named according to the answer in this question.

Try cleaning your project and deleting the app from the simulator/device. I have found Xcode sometimes likes to cache files in the simulator/device.

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The .plist, I checked, was actually a .plist file generated by cocos2d framework or SpriteBuilder. I also must change Supported interface orientationsin the native Xcode .plist file - I just didn't see it and thought, that another one .plist file is the only one, that can be.