I'm trying to send the large amount of data to the server which should accept the data and parse it. So as I know, when you send() the data in blocking mode in one call, it splits data into chunks and then sends the chunks to the target. But I need to mark each chunk with a small identifier in the beginning of the data (let's say I'm placing a header in each chunk), so I decided to use non- blocking send. I thought, when I do non-blocking send, it sends the max the buffer allows and then returns, leaving the chunking work for me, but it seems that's not happening.
My code is:
struct sockaddr_in target;
SOCKET connection = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
target.sin_family = AF_INET;
target.sin_addr.s_addr = inet_addr(host);
target.sin_port = htons(port);
ULONG NonBlock;
NonBlock = 1;
if (ioctlsocket(connection, FIONBIO, &NonBlock) == SOCKET_ERROR)
{
return WSAGetLastError();
}
fd_set write_fds;
FD_ZERO(&write_fds);
FD_SET(connection, &write_fds);
struct timeval tv;
tv.tv_sec=1;
tv.tv_usec=0;
int result = connect(connection,(SOCKADDR*)&target,sizeof(target));
if(result==SOCKET_ERROR)
{
while(true)
{
result= select(connection+1,NULL,&write_fds,NULL,&tv);
printf("connect: result=%d\r\n",result);
if(result== -1)
{
return WSAGetLastError();
}
else break;
}
}
//later on
fd_set write_set;
int bytes_sent= 0;
int total_sent = 0;
int length = 0;
char *tmp = malloc(sizeof(header)+data_size); //data_size is the size of the large buffer
memcpy(tmp,packet,sizeof(header));
memcpy(tmp+sizeof(header),data,data_size);
int result;
FD_ZERO(&write_set);
FD_SET(connection,&write_set);
struct timeval time_out;
time_out.tv_sec=0;
time_out.tv_usec=1500;
while(total_sent < data_size)
{
length= (data_size+sizeof(my_header))-total_sent;
result = select(connection+1,NULL,&write_set,NULL,&time_out);
if(result== SOCKET_ERROR) return -1;
if(result!=0 && FD_ISSET(connection, &write_set))
{
bytes_sent = send(connection,tmp,length,0);
}
if(bytes_sent == SOCKET_ERROR)
{
return SOCKET_ERROR;
}
if(bytes_sent > 0)
{
//here i need to append a header to the new chunk
}
else break;
}
So basically my question is: why the send on non-blocking socket, still blocks and doesn't return after sending the first chunk, and acts just like regular blocking send? What i want to achieve is send() sending one chunk of data of the length that the system allows, so i put the length of the whole data, assuming that non-blocking send will return after sending the first chunk, because the buffer is to big, to be sent as one block.
UPDATE some runnable code:
#include <windows.h>
#include <winsock.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <types.h>
typedef struct hdr{
uint8_t super_id;
}my_header,*pmy_header;
SOCKET connection;
int start_winsock()
{
WSADATA check;
int result = WSAStartup(MAKEWORD(2,2),&check);
return result;
}
int create_connection(char* host,int port)
{
struct sockaddr_in target;
connection = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
target.sin_family = AF_INET;
target.sin_addr.s_addr = inet_addr(host);
target.sin_port = htons(port);
int result = UnblockSocket();
if(result!=0) return WSAGetLastError();
fd_set write_fds;
FD_ZERO(&write_fds);
FD_SET(connection, &write_fds);
struct timeval tv;
tv.tv_sec=1;
tv.tv_usec=0;
result = connect(connection,(SOCKADDR*)&target,sizeof(target));
if(result==SOCKET_ERROR)
{
while(true)
{
result= select(connection+1,NULL,&write_fds,NULL,&tv);
if(result== -1)
{
return WSAGetLastError();
}
else break;
}
}
return 0;
}
int UnblockSocket()
{
ULONG NonBlock;
NonBlock = 1;
if (ioctlsocket(connection, FIONBIO, &NonBlock) == SOCKET_ERROR)
{
return WSAGetLastError();
}
return 0;
}
int SendMyData(pmy_header header,char * data,int data_size)
{
fd_set write_set;
int bytes_sent= 0;
int total_sent = 0;
int length = 0;
char *tmp = malloc(sizeof(my_header)+data_size);
memcpy(tmp,packet,sizeof(my_header));
memcpy(tmp+sizeof(my_header),data,data_size);
int result;
FD_ZERO(&write_set);
FD_SET(connection,&write_set);
struct timeval time_out;
time_out.tv_sec=0;
time_out.tv_usec=1500;
header->super_id=0xdead;
while(total_sent < data_size)
{
length= (data_size+sizeof(my_header))-total_sent;
if(result== SOCKET_ERROR) return -1;
if(result!=0 && FD_ISSET(connection, &write_set))
{
bytes_sent = send(connection,tmp,length,0);
}
printf("bytes sent per iteration=%d\n",bytes_sent);
if(bytes_sent == SOCKET_ERROR)
{
return SOCKET_ERROR;
}
if(bytes_sent > 0)
{
total_sent+= bytes_sent-sizeof(my_header);
tmp = realloc(tmp,sizeof(my_header)+(data_size-total_sent));
memcpy(tmp,header,sizeof(my_header));
memcpy(tmp+sizeof(my_header),data,data_size-total_sent);
}
else break;
}
free(tmp);
return total_sent;
}
int main(int argc, char *argv[])
{
start_winsock();
int result = create_connection("2.2.2.2",88);
if(result!=0) { printf("Cannot connect\n"); return 0; }
pmy_header *header = malloc(sizeof(my_header));
int buf_size = 500000;
char buffer_test[buf_size];
ZeroMemory(buffer_test,buf_size);
int count=0;
for(count;count<buf_size;count++)
{
strcat(buffer_test,"4");
}
result = SendMyData(header,buffer_test,buf_size);
}
select()? - jxh