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I'm a developer in ActionScript and while I'm watching Haxe as a language to be used by me, since besides the resemblance ActionScript, still be possible to make applications with output to flash yet. However I have a question about building AIR packages. When I search about building AIR applications with Haxe, the search does not bring satisfactory results. I ask, after the codification and development of the code (in Haxe), how is it possible to transform what was built into an AIR package? Thank you!

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It isn't a very popular topic it seems. Anyhow, as far as I remember my experience building it some years ago, what you need would be:

  1. If you need some air-specific APIs then you should write externs for them. There is this existing project, but it would need a bit of update as it was written for flash9, however, I believe it is doable in like 1 hour of work.
  2. Compile to flash.
  3. Write all the manifests you need for Air. (Sorry, don't remember what exactly it needs.)
  4. Use this guides to package(also test and sign) your apps.

Note: If you want to go the same way you did before, you could compile haxe to as3 and be happy. However, I wouldn't recommend this method due to loosing speed and probable implications which may arrive.