This question is related to my previous question : Why the speed of a Java process inside multiple loops slows down as it goes?
In order to find the problem of that question, I looked closely at my code and found some executors in my app are not terminated, since I'm in the process of learning how to use executors, I copied some online sample codes and used them in my app, and I'm not sure if I'm using them correctly.
What's the difference between the following 2 approaches of using executors ?
[1]
Executor executor=Executors.newFixedThreadPool(30);
CountDownLatch doneSignal=new CountDownLatch(280);
for (int N=0;N<280;N++)
{
...
executor.execute(new SampleCountRunner(doneSignal,...));
}
try { doneSignal.await(); }
catch (Exception e) { e.printStackTrace(); }
[2]
ExecutorService executor=Executors.newFixedThreadPool(30);
for (int i=0;i<60;i++)
{
...
executor.execute(new xyzRunner(...));
}
executor.shutdown();
while (!executor.isTerminated()) { }
It seems to me after the 1st one is done, the executor still has an active pool of threads running and waiting for more tasks, they DO consume cpu time and memory.
The 2nd one will terminate all active threads in the pool after the shutdown() method is run, and all previously active threads won't take any more cpu time or memory after that point.
So my questions are :
[1] Am I correct ?
[2] How to terminate the pool of threads in the 1st case ? There is no "executor.shutdown()" for Executor
Edit :
Problem solved, I changed Executor in [1] to ExecutorService, and added :
executor.shutdown();
while (!executor.isTerminated()) { }
Now when my program ends, it won't have a lot of threads active any more.