I'm trying to follow this simple Direct3D tutorial by Microsoft online here: http://msdn.microsoft.com/en-us/library/windows/apps/ff729719.aspx.
I've downloaded the source code, and for the life of me I can't get the code to execute properly! I'm using Visual Studio 2013 and the windows kit 8.1 DirectX SDK. I have the .hlsl and .fx files in the proper directory, but the vertex shader will not compile at run time. I've tried fiddling with a lot of the settings on visual studio, but nothing has worked thus far.
Any help would be appreciated!
EDIT: The issue is the .hlsl and .fx files are not in the same folder as the .exe file built by VS. I'm not sure how to have VS move the files to the same folder when the project is built.