I have a UICollectionView that has elements that can be dragged and dropped around the screen. I use a UILongPressGestureRecognizer to handle the dragging. I attach this recognizer to the collection view cells in my collectionView:cellForItemAtIndexPath: method. However, the recognizer's view property occasionally returns a UIView instead of a UICollectionViewCell. I require some of the methods/properties that are only on UICollectionViewCell and my app crashes when a UIView is returned instead.
Why would the recognizer that is attached to a cell return a plain UIView?
Attaching the recognizer
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
EXSupplyCollectionViewCell *cell = (EXSupplyCollectionViewCell *)[collectionView dequeueReusableCellWithReuseIdentifier:CellIdentifier forIndexPath:indexPath];
UILongPressGestureRecognizer *longPressRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:cell action:nil];
longPressRecognizer.delegate = self;
[cell addGestureRecognizer:longPressRecognizer];
return cell;
}
Handling the gesture
I use a method with a switch statement to dispatch the different states of the long press.
- (void)longGestureAction:(UILongPressGestureRecognizer *)gesture {
UICollectionViewCell *cell = (UICollectionViewCell *)[gesture view];
switch ([gesture state]) {
case UIGestureRecognizerStateBegan:
[self longGestureActionBeganOn:cell withGesture:gesture];
break;
//snip
default:
break;
}
}
When longGestureActionBeganOn:withGesture is called if cell is actually a UICollectionViewCell the rest of the gesture executes perfectly. If it isn't then it breaks when it attempts to determine the index path for what should be a cell.
First occurrence of break
- (void)longGestureActionBeganOn:(UICollectionViewCell *)cell withGesture:(UILongPressGestureRecognizer *)gesture
{
NSIndexPath *indexPath = [self.collectionView indexPathForCell:cell]; // unrecognized selector is sent to the cell here if it is a UIView
[self.collectionView setScrollEnabled:NO];
if (indexPath != nil) {
// snip
}
}
I also use other properties specific to UICollectionViewCell for other states of the gesture. Is there some way to guarantee that the recognizer will always give me back the view that I assigned it to?
prepareForReusemethod to prevent multiple additions of recognizers and it appears to have solved my problem. If you'd like to make an answer out of your comment I'll go ahead and mark it as the solution. - Blake Hair