93
votes

I begin my project with a split view controller as initial view controller and start it automatically from storyboard.

Generally, an app with this UI have one and only one split view controller as root, so I create a static variable in the subclass and set it when initialisation was done.

So I want try this behaviour with swift.

I read the Swift programming language guide book on iBook about Type properties (with static and class keyword) and trying a piece of code to the job:

import UIKit

class SplitViewController: UISplitViewController {

    class func sharedInstance() -> SplitViewController {
        return SplitViewController.instance
    }

    class let instance: SplitViewController = nil

    init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: NSBundle?) {
        super.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
        self.initialization()
    }

    init(coder aDecoder: NSCoder!) {
        super.init(coder: aDecoder);
        self.initialization()
    }

    func initialization() {
        SplitViewController.instance = self;
    }
}

but I figured out when Xcode say the class keyword for type properties wasn't supported yet.

error detail in image

Did you have a solution to do this ?

12
What happens if you replace 'let' with 'var'?ZunTzu
It yields the same error.Cezar
It's the first seed, calm down. :) If the book says it's supported and it's not yet available, it will be. Even the error says "yet".akashivskyy
Yes @akashivskyy you've reason but may be it could be and error on my side and someone have a solution to do this behavior...Vincent Saluzzo
@lespommes Apple is notoriously tight-lipped about anything that's pending. It's embarrassing for them that such a standard and obvious feature was lacking from their huge release of their new flagship language. There are many improvements required before Swift is ready for serious use.Hyperbole

12 Answers

37
votes

Swift now has support for static variables in classes. This is not exactly the same as a class variable (because they aren't inherited by subclasses), but it gets you pretty close:

class X {
  static let y: Int = 4
  static var x: Int = 4
}

println(X.x)
println(X.y)

X.x = 5

println(X.x)
73
votes

Embedding a struct can work just fine as a workaround:

class SomeClass
{
  // class var classVariable: Int = 0
  // "Class variables not yet supported." Weird.

  // Workaround:
  private struct SubStruct { static var staticVariable: Int = 0 }

  class var workaroundClassVariable: Int
  {
    get { return SubStruct.staticVariable }
    set { SubStruct.staticVariable = newValue }
  }
}

The SomeClass.workaroundClassVariable computed type property can then be used as if it were a stored type property.

19
votes

It seems to be possible to declare variables with static storage duration in file scope (as in C):

var sharedInstance: SplitViewController? = nil

class SplitViewController: UISplitViewController {
    ....
    func initialization() {
        sharedInstance = self
    }
}
14
votes

My preferred method is to just use a private file scope var outside of the class and then implement class/static getters and setters:

private var _classVar: Int = 0;

class SomeClass
{
    public class var classVar: Int
    {
        get { return _classVar }
        set { _classVar = newValue }
    }
}
5
votes

As of Swift 1.2 (available with Xcode 6.3b1 and onwards), static class properties and methods are supported.

class SomeClass
{
    static var someVariable: Int = 0
}
4
votes

Using a dispatch_once singleton model in Swift

Seems to be the best answer so far, avoiding the use of a global variable.

4
votes

A solution enough similar than var in file scope but more customisable and near singleton is to use a struct which support static var as property of class

struct PersonSharedData {
    static var backstore = ""
    var data: String {
    get { return PersonSharedData.backstore }
    set { PersonSharedData.backstore = newValue }
    }
}

class Person {
    var shared=PersonSharedData() //<< pseudo class var
    var family: String {
        get { return shared.data }
        set { shared.data=newValue }
    }
    var firstname = ""
    var lastname = ""
    var sexe: Sexe = .Unknown
}
2
votes

Ok, with the solution of Nikolai that do the work. I post my changes in this thread for information

var instance: SplitViewController? = nil

class SplitViewController: UISplitViewController {

    class func sharedInstance() -> SplitViewController? {
        return instance;
    }

    init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: NSBundle?) {
        super.init(nibName: nibNameOrNil, bundle: nibBundleOrNil)
        self.initialization()
    }

    init(coder aDecoder: NSCoder!) {
        super.init(coder: aDecoder);
        self.initialization()
    }

    func initialization() {
        instance = self
    }
}

and for example, in my appDelegate, I can access this static method like this

SplitViewController.sharedInstance()!.presentsWithGesture = false
1
votes

The wording in the error heavily implies this will be a language feature in the future.

You may want to resort temporarily to declaring a property variable in the Application Delegate and retrieve it from there. Not ideal, definitely an anti-pattern, but would give you a central place to retrieve the UISplitViewController when needed.

1
votes

You have to wrap the class variables inside an inner struct variable

class Store{
    var name:String
    var address:String
    var lat:Int
    var long:Int
    init(name:String, address:String, lat:Int, long:Int){
        self.name = name
        self.address = address
        self.lat = lat
        self.long=long
    }

    private struct FACTORY_INITIALIZED_FLAG { static var initialized: Bool = false
       static var  myStoreList:[Store]?
        static func getMyStoreList()->[Store]{
            if !initialized{
                println("INITIALIZING")
                myStoreList = [
                    Store(name: "Walmart", address: "abcd", lat: 10, long: 20),
                    Store(name: "JCPenny", address: "kjfnv", lat: 23, long: 34)
                ]
                initialized = true
            }
                return myStoreList!
    }
    }
}


var a = Store.FACTORY_INITIALIZED_FLAG.getMyStoreList()

var b = Store.FACTORY_INITIALIZED_FLAG.getMyStoreList()

// only prints INITIALIZING once
0
votes

Try this:

class var instance: SplitViewController {
    return nil
}
0
votes

It is called Type Property in Swift.

You define type properties with the static keyword. For computed type properties for class types, you can use the class keyword instead to allow subclasses to override the superclass’s implementation. The example below shows the syntax for stored and computed type properties:

struct SomeStructure {
    static var storedTypeProperty = "Some value."
    static var computedTypeProperty: Int {
        return 1
    }
}
enum SomeEnumeration {
    static var storedTypeProperty = "Some value."
    static var computedTypeProperty: Int {
        return 6
    }
}
class SomeClass {
    static var storedTypeProperty = "Some value."
    static var computedTypeProperty: Int {
        return 27
    }
    class var overrideableComputedTypeProperty: Int {
        return 107
    }
}

Read more at link below,

https://developer.apple.com/library/ios/documentation/Swift/Conceptual/Swift_Programming_Language/Properties.html#//apple_ref/doc/uid/TP40014097-CH14-ID254