I have N different sprite nodes that I want to fade out one by one in a (slow) sequence. To fade a node I'm doing [node runAction:[SKAction fadeAlphaTo:0.5 duration:1.0]]. This works perfectly, however, how to best apply this action to N different nodes in a sequence?
I know there is a [SKAction sequence:] method that may be useful, but I'm unsure how to implement this with actions on different nodes.
Any help is greatly appreciated! :)