I am interested in using SDL for graphics. I didn't use it before because when I went into fullscreen mode I would get black borders on the left and right side. I switched to SFML, and it worked just fine because I wasn't in fullscreen mode, but I had a window that stretched to the entire screen. The graphics stretched along with it. I've been noticing a few games are beginning to use a windowed-fullscreen mode.
Is there a way to stretch SDL's window with graphics instead of pure fullscreen mode?