Has anybody successfully implemented the Google IMA HTML5 SDK in IOS? They say that you should make the call to request ads based on a user interaction. I would assume that means when they click play on the player. How do I do that? I've tried detecting onClick on the player but for some reason it can't seem to catch that event. I can make the call to request ads right when the view loads, but then the ad clip loads in the player and you see the poster image for the ad instead of the actual clip. I don't want that.
Also, I would like the actual video clip to play automatically after the ad has finished playing. Right now the user has to click play to play the ad and then they have to click play again to watch the actual clip. Not a good user experience at all.