I created a new scene in cocostudio and exported it. That export included a json file for the scene and a couple other directories with the images and so forth. I installed cocostudio and cocos2dx 3.0 fresh today.
I keep running in to this like of code:
CCSSceneReader::sharedSceneReader()->createNodeWithSceneFile("your_scene.json");
I've seen it on the cocos2dx help docs(bottom of the page) and a few other places online.
The problem is that no class called CCSceneReader comes with cocos2dx and I am not sure where to find it.
I'm open to other means of using the cocostudio export that don't use CCSceneReader but I have yet to find anything that works. Has anybody got this working successfully?