1
votes

In BufferGeometry, we can use material setting {vertexColors: THREE.FaceColors} to set different colors for faces. But there is no way to set transparency.

How do you set transparency for different faces in BufferGeometry?

1
Let me know what kind of material you are using... Try to apply "opacity" to your materialuser2118784
Thanks. But I want to set opacity only on some faces of the BufferGeometry.ChrisU

1 Answers

1
votes

This is something that has been solved in the dev branch.

Take a look at this example: https://github.com/mrdoob/three.js/blob/dev/examples/webgl_buffergeometry_rawshader.html