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I have an app, a game made in Adobe Air. The app has more than 50 MB. I would like to know how to split my app using expansion files, so i can put it on the store. And if I split it, what does that mean for me? The game basically has a lot of bitmaps, and i already tried everything possible to make the size as low as it can be.

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You should see the Google Play document.
In Air i think you should use ANE.
You can split your code with two part.One is the assest ,Another is the code .
You can just change the path to load the resource.