I'm developing a game in which I've imageviews for bow and arrow. I actually wanted to move this arrow along a circular path when set in the air. Specifically, this circular path should be the one which an object will travel when thrown in the air at a distance i.e. it'll move upwards first and then downwards.
I've already tried using CAKeyFrameAnimation but the curved path drawn was actually down first and then up, objects don't usually travel that way.
I have already seen other articles related to this on Stack Overflow and nothing seemed suiting my requirements. I hope I didn't miss anything.