I am using libpng to convertraw image data (3 channel, 8 bit, no metadata) to PNG and store it in a buffer. I now have a problem to allocate the right amount of buffer space for writing the PNG data to it. It is clear to me, that the compressed data might be larger than the raw data (cf. the overhead for a 1x1 image)
Is there any general rule for an upper margin of the compressed data size with respect to the image size and the different filtering/compression options? If that is too generic, let's say we use PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT
.
Thank you