Using spritekit, in the touchedEnded event, is there a way to determine the number of touch points for that event?
I would like to know the number of touch points (single, double, triple - one finger, two fingers or three fingers) were used to fire this event, and i will need to perform a different action based on each type of touch (normal movement for a single point touch, double speed for two finger touches, and a jump to action for three finger touches).
I have the even operational with a single point touch, just need to know to identify a multi touch gesture, and perhaps, how to enum them.