51
votes

So we're in 2014, is there any way to set custom fonts within Interface Builder yet? Ie don't do it programmatically, except for "Fonts provided by application" in the app's plist.

5

5 Answers

71
votes

Yes, Marrius is right. In Xcode 6, you neither need to use extra software nor to set Font in Code files. Just add your font files in your project along with other files. And Interface builder will display the added fonts in the Custom Font List.

And the most amazing thing is, xcode 6 shows the applied font instantly in IB. This is the great addition by Apple.

Also make sure to add this key "Fonts provided by application" in your project's info.plist and provide your font file names to see the effect in devices.

14
votes

In Xcode 6, we have custom fonts available in interface builder.

No need for extra software. Thank you Apple!

9
votes

In Xcode 6, just add the ttf file in your project and use it in storyboard through custom fonts. If you directly want to use it in your code without using it in storyboard then you have to add key "UIAppFonts" in projectName-Info.plist.

Example:

<key>UIAppFonts</key> 
<array>
    <string>Signika-Bold.ttf</string>
    <string>Signika-Regular.ttf</string>
    <string>Signika-Light.ttf</string>
    <string>Signika-Semibold.ttf</string>
</array> 

just before the line </dict> in projectName-Info.plist.

UIFont* font  = [UIFont fontWithName:@"Signika-Regular" size:25];
1
votes

Looks like someone worked on it. You can have a look at MoarFonts :

MoarFonts

Use custom fonts for your iOS projects directly in Interface Builder, the WYSIWYG way

by Cédric Luthi “0xced

It costs 10$, but :

Since iOS 3.2, you can use custom fonts in your iOS apps by adding the UIAppFonts Info.plist key. Unfortunately, custom fonts are not available when editing your xib files in Interface Builder. MoarFonts makes your custom fonts available right within Interface Builder.

MoarFonts is compatible with both Xcode 4 and Xcode 5.

1
votes

This is my solution, nothing else worked for me

#import "UILabelEx.h"
#import "Constants.h"

@implementation UILabelEx

//- (void)layoutSubviews
//{
//    [super layoutSubviews];
//    // Implement font logic depending on screen size
//    self.font = [UIFont fontWithName:@"CustomFont" size:self.font.pointSize];
//}

- (void) traitCollectionDidChange: (UITraitCollection *) previousTraitCollection {
    [super traitCollectionDidChange: previousTraitCollection];

    self.font = [UIFont fontWithName:APP_FONT size:self.font.pointSize];
}
@end