I have an openGL ES
app i'm working on, and i added some gestures:
Pan - 1 & 2 fingers, for moving the object
Pinch - Zoom in and out on the object
Rotation - Just to rotate the object
I can't test these gestures on an iPhone
since mine is currently out of use, and i wanted to know is there any way to test these gestures using Xcode's
iPhone
simulator and the Mac's
touch pad?
Currently i could only test the pan gesture since i can click on the Mac
touch pad and drag my finger around, so pan does work, but only for 1 finger.
How can i test all the other gestures? is there a way to define that on the iPhone
simulator?