I am using winsock socket api to send a udp packet with a very high port number, which I expect to be unused at the destination. My intention is to receive back one icmp packet with destination unreachable/port unreachable message. I have created two sockets, one on which I am sending UDP packet and other socket on which I am expecting the icmp packet. The send is successful. The destination returns the ICMP reply as well, this I can verify on wireshark. Now when I do a recv, to receive data, the recv function hangs. My objective is to read the data from recv function, which does not happen.
Any help for understaning/fixing this behavior will be highly appreciated. Thanks in advance.
I am attaching the code snippets here...
void sendPacket(unsigned int socketFd, char *packet, char* remoteIP, char* pingType)
{
int nsent = -1;
int rc = -1;
struct addrinfo hints, *res;
memset(&hints, 0, sizeof(struct addrinfo));
if (strcasecmp(pingType, "UDP")==0)
{
hints.ai_flags = AI_CANONNAME; /* always return canonical name */
hints.ai_family = AF_INET; /* 0, AF_INET, AF_INET6, etc. */
hints.ai_socktype = SOCK_DGRAM; /* 0, SOCK_STREAM, SOCK_DGRAM, etc. */
}
rc = getaddrinfo(remoteIP, NULL, &hints, &res);
if ( rc != 0)
{
printf("... Function: %s\tError setting remote address. Exiting. ... \n", __FUNCTION__);
exit(-1);
}
if (strcasecmp(pingType, "UDP")==0)
{
((struct sockaddr_in *)res->ai_addr)->sin_port = htons(34344);
strcpy(packet, "TIMESTAMP");
}
do
{
if (strcasecmp(pingType, "UDP")==0)
{
nsent=sendto(socketFd, packet, strlen(packet), 0, (struct sockaddr *)res->ai_addr, (socklen_t)res->ai_addrlen);
if (nsent < 0)
{
continue;
}
}
}while(nsent < 0);
return;
}
double receivePacket(int socketFd, struct timeval* tvSend, pingReply** lastReplyNode, char* pingType)
{
ssize_t nRecv = -1;
double rc = -1;
char recvbuf[1024];
do
{
nRecv = recv(socketFd, (char *)recvbuf, 1024, 0);
}
while(nRecv < 0);
if (nRecv < 0)
{
return -1;
}
rc = processPacket(recvbuf, nRecv, tvSend, lastReplyNode, pingType);
if (rc == -1)
{
printf("... Function: %s\tReceiving error in Data/Protocol ...\n", __FUNCTION__);
return -1;
}
return rc;
}
void createSocket(unsigned int *sendSocketFd, unsigned int *receiveSocketFd, char *pingType)
{
#ifdef _WIN32
WORD wVersionRequested;
WSADATA wsaData;
int err;
/* Use the MAKEWORD(lowbyte, highbyte) macro declared in Windef.h */
wVersionRequested = MAKEWORD(2, 2);
err = WSAStartup(wVersionRequested, &wsaData);
if (err != 0)
{
/* Tell the user that we could not find a usable */
/* Winsock DLL. */
printf("WSAStartup failed with error: %d\n", err);
exit(-1);
}
#endif
#ifdef _WIN32
if (strcasecmp(pingType, "UDP")==0)
{
int rc = -1;
struct sockaddr_in src_address;
unsigned long int length;
int optval = 1;
DWORD Length;
OSVERSIONINFO g_OSVersionInfo;
BOOLEAN g_IsWindowsLonghorn = TRUE;
BOOLEAN g_UseFtosToSetTos = TRUE;
int ret, iVal=0;
unsigned int sz = sizeof(iVal);
g_OSVersionInfo.dwOSVersionInfoSize = sizeof( OSVERSIONINFO);
GetVersionEx( &g_OSVersionInfo );
if( g_OSVersionInfo.dwPlatformId == VER_PLATFORM_WIN32_NT )
{
if( g_OSVersionInfo.dwMajorVersion >= 6 )
{
g_IsWindowsLonghorn = TRUE;
g_UseFtosToSetTos = TRUE;
}
}
*receiveSocketFd = INVALID_SOCKET;
*receiveSocketFd = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP);
if (*receiveSocketFd < 0)
{
printf("Function: %s\tReceiving Socket creation error.\tErrNo %d. ...\n", __FUNCTION__, WSAGetLastError());
exit(-1);
}
src_address.sin_family=AF_INET;
src_address.sin_addr.s_addr=inet_addr("x.x.x.x");
src_address.sin_port=htons(0);
rc = bind((SOCKET)*receiveSocketFd,(struct sockaddr *)&src_address,sizeof(src_address));
if (rc < 0)
{
printf("Function: %s\tReceiving Socket bind error.\tErrNo %d. ...\n", __FUNCTION__, WSAGetLastError());
exit(-1);
}
iVal = 30000; // in milliseconds
ret = setsockopt(*receiveSocketFd, SOL_SOCKET, SO_RCVTIMEO, (char *)&iVal, sz);
if (ret == SOCKET_ERROR)
{
printf("%d\n", WSAGetLastError());
return; // Temporary
}
rc = WSAIoctl((SOCKET)*receiveSocketFd, SIO_RCVALL, &optval, sizeof(optval), NULL, 0, &length, NULL, NULL);
if (rc == SOCKET_ERROR)
{
printf("Function: %s\tReceiving Socket ioctl error.\tErrNo %d. ...\n", __FUNCTION__, WSAGetLastError());
exit(-1);
}
printf("Function: %s\treceiveSocketFd %d ...\n", __FUNCTION__, *receiveSocketFd);
}
else
{
*receiveSocketFd = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP);
if (*receiveSocketFd < 0)
{
printf("Function: %s\tReceiving Socket creation error.\tErrNo %d. ...\n", __FUNCTION__, WSAGetLastError());
exit(-1);
}
printf("Function: %s\treceiveSocketFd %d ...\n", __FUNCTION__, *receiveSocketFd);
}
#endif
#ifndef _WIN32
unsigned int size = 1024; /* OK if setsockopt fails */
setsockopt(*receiveSocketFd, SOL_SOCKET, SO_RCVBUF, &size, sizeof(size));
#else
char size[5] = "1024"; /* OK if setsockopt fails */
setsockopt(*receiveSocketFd, SOL_SOCKET, SO_RCVBUF, size, sizeof(size));
#endif
if (strcasecmp(pingType, "UDP")==0)
{
*sendSocketFd = socket(AF_INET, SOCK_DGRAM, 0);
if (*sendSocketFd < 0)
{
printf("Send Socket creation error.");
exit(-1);
}
printf("Function: %s\tsendSocketFd %d ...\n", __FUNCTION__, *sendSocketFd);
}
return;
}
recv
function is blocking, and not your infinite loop on error? You should really check the error and handle it appropriately instead of just loop forever on error, as errors don't just go away magically. – Some programmer duderecv
to make sure? Because if there is an error you have an infinite loop. – Some programmer dude