I need to calculate the intersection between two geometries to check if one is fully inside the other or not.
The Geometry "container", based on a System.Windows.Shapes.Polygon
, is created as follows:
List<PathSegment> basePolygonSegments = new List<PathSegment> {
new PolyLineSegment(basePolygon.Points, true) };
PathGeometry baseGeometry = new PathGeometry();
baseGeometry.Figures.Add(
new PathFigure(basePolygon.Points[0], basePolygonSegments, true));
The Geometry "contained" can be:
- another
System.Windows.Shapes.Polygon
- a
System.Windows.Shapes.Polyline
, that can have only one line or three lines (the shape is a |_|, or U)
The Polyline is created as follows:
Polyline bracketDrawingPolyline = new Polyline();
foreach(Point p in listOfPoints)
bracketDrawingPolyline.Points.Add(p);
LineGeometry lineGeometry =
new LineGeometry(
bracketDrawingPolyline.Points[0],
bracketDrawingPolyline.Points[bracketDrawingPolyline.Points.Count - 1]);
PathGeometry bracketGeometry = new PathGeometry();
bracketGeometry = lineGeometry.GetWidenedPathGeometry(
new Pen(Brushes.Black, 1.0));
To understand if the "contained" Geometry is contained in the "container", I do the following:
CombinedGeometry intersectionGeometry =
new CombinedGeometry(GeometryCombineMode.Intersect,
baseGeometry, bracketGeometry);
double intersectionArea =
intersectionGeometry.GetArea(0.0001, ToleranceType.Absolute);
double bracketArea = bracketGeometry.GetArea(0.0001, ToleranceType.Absolute);
if (intersectionArea < bracketArea)
{
//the second Geometry is not fully contained in the "container" Geometry
}
else
//it is fully contained
....
In case of Polygon or Polyline with only one line everything works as expected. But with Polyline U, intersectionArea
and bracketArea
are always the same.
I've also tried to perform the following checks:
bool result = baseGeometry.FillContains(bracketGeometry);
IntersectionDetail idtl =
baseGeometry.FillContainsWithDetail(bracketGeometry);
but I have the same results.