This is a good use case for context.become
.
Remember than a receive block in an Akka actor is just a PartialFunction[Any, Unit]
, so we can wrap that in another partial function. This is the same approach taken by Akka's builtin LoggingReceive.
class TimingReceive(r: Receive, totalTime: Long)(implicit ctx: ActorContext) extends Receive {
def isDefinedAt(o: Any): Boolean = {
r.isDefinedAt(o)
}
def apply(o: Any): Unit = {
val startTime = System.nanoTime
r(o)
val newTotal = totalTime + (System.nanoTime - startTime)
log.debug("Total time so far: " + totalTime + " nanoseconds")
ctx.become(new TimingReceive(r, newTotal))
}
}
object TimingReceive {
def apply(r: Receive)(implicit ctx: ActorContext): Receive = new TimingReceive(r, 0)
}
Then you can use it like this:
class FooActor extends Actor {
def receive = TimingReceive {
case x: String => println("got " + x)
}
}
After each message, the actor will log the time taken so far. Of course, if you want to do something else with that variable, you'll have to adapt this.
This approach doesn't measure the time the actor is alive of course, only the time taken to actually process messages. Nor will it be accurate if your receive function creates a future.