Looking for help on how to create a custom SKAction (sprite kit) that performs a bounce?
Basically, want to drop a sprite from the top screen to bottom (Y axis) and have it perform a quick decay bounce (up and down the Y axis only).
Note: Don't want to use physics engine.
I looked at some tween examples online (in C), but the math makes my eyeballs glaze over and to boot, its not abundantly clear how I'd integrate those functions anyway. I also experimented with SKAction sequencing, using moveTo's and moveBy's, but the effect isn't that smooth.