I'm writing an application using libgdx and am having a weird issue.
When the game loads, it works well. The moment you exit the game, and load it again - the graphics are all scrambled (ie - the textures its loading are swapped with other textures, so I might have the texture for the ground replaced with the texture for the main character...).
Clearing the game from the history (and I'm assuming from the cache?) means the game loads perfectly on next time.
So is there a way to tell Android (from the configuration I'm assuming) to not cache the application when I 'close' it?