AudioManager is unreliable in onCallStateChanged. During a phone call I need it to turn on speaker phone and set the volume to max. It sometimes turns on speakerphone (usually during the second or later call) and rarely turns the volume up. My PhoneCallListener class is within my MainActivity class.
private class PhoneCallListener extends PhoneStateListener
{
private boolean isPhoneCalling = false;
@Override
public void onCallStateChanged(int state, String incomingNumber)
{
AudioManager aM = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
aM.setMode(AudioManager.MODE_IN_CALL);
aM.setSpeakerphoneOn(true);
if(TelephonyManager.CALL_STATE_RINGING == state)
{
//phone ringing
aM.setSpeakerphoneOn(true);
aM.adjustStreamVolume(AudioManager.STREAM_MUSIC, AudioManager.ADJUST_RAISE, AudioManager.FLAG_SHOW_UI);
}
if(TelephonyManager.CALL_STATE_OFFHOOK == state)
{
//phone active
aM.setSpeakerphoneOn(true);
aM.adjustStreamVolume(AudioManager.STREAM_MUSIC, AudioManager.ADJUST_RAISE, 0);
isPhoneCalling = true;
}
if(TelephonyManager.CALL_STATE_IDLE == state)
{
aM.setSpeakerphoneOn(false);
if(isPhoneCalling)
{
Intent i = getBaseContext().getPackageManager().getLaunchIntentForPackage(getBaseContext().getPackageName());
i.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
startActivity(i);
isPhoneCalling = false;
}
}
}
}
Within CALL_STATE_OFFHOOK I had to turn off AudioManager.FLAG_SHOW_UI because it would continually show the volume UI. Also, setting aM.setStreamVolume(AudioManager.STREAM_MUSIC, aM.getStreamMaxVolume(AudioManager.STREAM_MUSIC), 0); crashes the app for some reason.
Any suggestions on how to make AudioManager work every time so that speakerphone is on and volume is max during a phone call?
Edit: Even with setting speackphoneon to true as soon as the onCallStateChanged method is called, it still is not reliably turning the speakerphone on. The volume is also unreliable and can't seem to set it to max without it crashing.