Use the reflect package:
Package reflect implements run-time reflection, allowing a program to
manipulate objects with arbitrary types. The typical use is to take a
value with static type interface{} and extract its dynamic type
information by calling TypeOf, which returns a Type.
package main
import (
"fmt"
"reflect"
)
func main() {
b := true
s := ""
n := 1
f := 1.0
a := []string{"foo", "bar", "baz"}
fmt.Println(reflect.TypeOf(b))
fmt.Println(reflect.TypeOf(s))
fmt.Println(reflect.TypeOf(n))
fmt.Println(reflect.TypeOf(f))
fmt.Println(reflect.TypeOf(a))
}
Produces:
bool
string
int
float64
[]string
Playground
Example using ValueOf(i interface{}).Kind()
:
package main
import (
"fmt"
"reflect"
)
func main() {
b := true
s := ""
n := 1
f := 1.0
a := []string{"foo", "bar", "baz"}
fmt.Println(reflect.ValueOf(b).Kind())
fmt.Println(reflect.ValueOf(s).Kind())
fmt.Println(reflect.ValueOf(n).Kind())
fmt.Println(reflect.ValueOf(f).Kind())
fmt.Println(reflect.ValueOf(a).Index(0).Kind()) // For slices and strings
}
Produces:
bool
string
int
float64
string
Playground
fmt.Printf("%T\n", var)
– meh