My problem is similar to iOS UIImagePickerController result image orientation after upload but instead of an image I need to fix the orientation of a video. The video is also captured using imagePickerController so I basically have the URL to the video. I need to convert the video to NSData to upload it to a server, but at the server the video orientation is messed up similar to the images depending in the orientation the video was recorded.
NSURL * urlVideo;
//fix orientation here
NSData * videoDataToUpload = [NSData dataWithContentsOfURL:urlVideoFixed];
and this is what I got so far based on what I got from this tutorial:http://www.raywenderlich.com/13418/how-to-play-record-edit-videos-in-ios but it doesn't work
-(void)videoFixOrientation{
AVAsset *firstAsset = [AVAsset assetWithURL:[self urlVideoLocalLocation]];
AVMutableComposition* mixComposition = [[AVMutableComposition alloc] init];
AVMutableCompositionTrack *firstTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
[firstTrack insertTimeRange:CMTimeRangeMake(kCMTimeZero, firstAsset.duration) ofTrack:[[firstAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0] atTime:kCMTimeZero error:nil];
AVMutableVideoCompositionLayerInstruction *FirstlayerInstruction = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:firstTrack];
AVAssetTrack *FirstAssetTrack = [[firstAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
UIImageOrientation FirstAssetOrientation_ = UIImageOrientationUp;
BOOL isFirstAssetPortrait_ = NO;
CGAffineTransform firstTransform = FirstAssetTrack.preferredTransform;
if(firstTransform.a == 0 && firstTransform.b == 1.0 && firstTransform.c == -1.0 && firstTransform.d == 0) {FirstAssetOrientation_= UIImageOrientationRight; isFirstAssetPortrait_ = YES;}
if(firstTransform.a == 0 && firstTransform.b == -1.0 && firstTransform.c == 1.0 && firstTransform.d == 0) {FirstAssetOrientation_ = UIImageOrientationLeft; isFirstAssetPortrait_ = YES;}
if(firstTransform.a == 1.0 && firstTransform.b == 0 && firstTransform.c == 0 && firstTransform.d == 1.0) {FirstAssetOrientation_ = UIImageOrientationUp;}
if(firstTransform.a == -1.0 && firstTransform.b == 0 && firstTransform.c == 0 && firstTransform.d == -1.0) {FirstAssetOrientation_ = UIImageOrientationDown;}
CGFloat FirstAssetScaleToFitRatio = 320.0/FirstAssetTrack.naturalSize.width;
if(isFirstAssetPortrait_){
FirstAssetScaleToFitRatio = 320.0/FirstAssetTrack.naturalSize.height;
CGAffineTransform FirstAssetScaleFactor = CGAffineTransformMakeScale(FirstAssetScaleToFitRatio,FirstAssetScaleToFitRatio);
[FirstlayerInstruction setTransform:CGAffineTransformConcat(FirstAssetTrack.preferredTransform, FirstAssetScaleFactor) atTime:kCMTimeZero];
}else{
CGAffineTransform FirstAssetScaleFactor = CGAffineTransformMakeScale(FirstAssetScaleToFitRatio,FirstAssetScaleToFitRatio);
[FirstlayerInstruction setTransform:CGAffineTransformConcat(CGAffineTransformConcat(FirstAssetTrack.preferredTransform, FirstAssetScaleFactor),CGAffineTransformMakeTranslation(0, 160)) atTime:kCMTimeZero];
}
[FirstlayerInstruction setOpacity:0.0 atTime:firstAsset.duration];
AVAssetExportSession *exporter = [[AVAssetExportSession alloc] initWithAsset:mixComposition presetName:AVAssetExportPresetHighestQuality];
exporter.outputURL=[self urlAMedia];
exporter.outputFileType = AVFileTypeQuickTimeMovie;
//exporter.videoComposition = MainCompositionInst;
exporter.shouldOptimizeForNetworkUse = YES;
[exporter exportAsynchronouslyWithCompletionHandler:^
{
dispatch_async(dispatch_get_main_queue(), ^{
if(exporter.status == AVAssetExportSessionStatusCompleted){
[self setUrlVideoLocalLocation:exporter.outputURL];
}
});
}];
}
I don't know if this is the right approach and I need it to work for IOS 5.0 and later. Any thoughts?