I'm attempting to have a character move across the screen from point A to point B on user touch.
I'm currently doing this with SKActions (in a group). However, I've noticed that SKActions take a duration, so there will be not constant movement speed which is a deal breaker. Closer distances will cause the character to move slower while far way distances make the character move faster.
Is there a better way for doing this? I was thinking in using the -update method in the scene but not sure what would be the best way to tie this into the touch events.
Any recommendations?