I used this code for forcing my Home screen (first screen of my application) be portrait while other screens remain supporting all orientations:
public class RltNavigationController : UINavigationController
{
public RltNavigationController () : base ()
{
}
public override UIInterfaceOrientationMask GetSupportedInterfaceOrientations ()
{
if(this.TopViewController is HomeScreen )
return UIInterfaceOrientationMask.Portrait ;
else
return UIInterfaceOrientationMask.AllButUpsideDown ;
}
public override bool ShouldAutorotateToInterfaceOrientation (UIInterfaceOrientation toInterfaceOrientation)
{
// Return true for supported orientations
if(this.TopViewController is HomeScreen )
return (toInterfaceOrientation == UIInterfaceOrientation.Portrait );
else
return (toInterfaceOrientation != UIInterfaceOrientation.PortraitUpsideDown) ;
}
}
Now, suppose that the device is on the landscape orientation at home screen (Device is lanscape but screen just show portrait). Now if user go to other views, other views now show portrait while it should show landscape. What solution I can choose in order to load second views with theirs actual rotation?
EDIT
Thanks for all answers, Just notice that already the problem is not that I can not force the screen to be portrait. For understanding the problem please follow the scenario:
-> First screen forced to be portrait.
-> Device is landscape right and I'm in home screen(so home screen show portrait)
-> Now I switch to another screen that support all orientation
-> at another screen because the parent screen was portrait it show portrait (while because device is landscape it should show landscape)