5
votes

I have 3-4 images of size 800x800 pixels . When I trying to create .pack file using gdx-texturepacker.jar, if I turn on strip whitespace X and Y option it is unable to pack and throws an error [error] Exception occured: Error packing files. but If i remove the option strip whitespace (which i really need), it creates the pack but without serving the purpose of sprite-sheet.

For small resolution image everything is working. Is there any size limitaion for using stripwhitespace option??

Any help s appreciated and any suggestion for other free texture packing tool good for libgdx assets.

1
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1 Answers

6
votes

I had the same problem and fixed it by editing the Max page width and Max page height options to fit my image's needs. Ex:

enter image description here

I know this is 10 months old but hopefully this will help someone out in the future with a similar problem!