I have 3-4 images of size 800x800 pixels . When I trying to create .pack file using gdx-texturepacker.jar, if I turn on strip whitespace X and Y option it is unable to pack and throws an error [error] Exception occured: Error packing files. but If i remove the option strip whitespace (which i really need), it creates the pack but without serving the purpose of sprite-sheet.
For small resolution image everything is working. Is there any size limitaion for using stripwhitespace option??
Any help s appreciated and any suggestion for other free texture packing tool good for libgdx assets.