I'm trying skeletal animation in three.js, using a model which was exported from Blender as a JSON file.
I have tried following solution: https://stackoverflow.com/a/18770716/1512287
Then, loading model and playing animation worked fine. However, the angle of model's right arm is slightly incorrect.
Here is the live demo
https://dl.dropboxusercontent.com/u/1236764/temp/stackoverflow_20131023/index.html
and a capture of Blender.
As you can see, animations are not the same. right arm in three.js raises higher than blender one.
I'll also attach a Blender file. https://dl.dropboxusercontent.com/u/1236764/temp/stackoverflow_20131023/miku.blend
I was wondering if anyone could give me any information. Thanks,
Using three.js r62