5
votes

I implemented my own custom container view controller and I try to make it compatible with iOS 7 view controller transitions. I make my custom container view controller conform to UIViewControllerContextTransitioning and I send self when I call transitionDuration: and animateTransition:. It all works fine as long as I use only animated transitions.

Now I want to make it work with interactive transitions, so I call the interaction controller's startInteractiveTransition: instead of the animation controller's animateTransition:, using self again as a parameter. However, if I use a UIPercentDrivenInteractiveTransition as the interaction controller, it then calls a _animator method on my context (which is the container view controller itself). Of course, I haven't implemented this method which is private and undocumented, so it crashes...

Am I missing something in my implementation? Is UIPercentDrivenInteractiveTransition only compatible with Apple classes because it uses some implementation magic (as when it requires that everything should be in a UIView animation block)? The documentation and header files make it look like we can implement our own container view controllers and still use custom transitions, but is it really true or just wishful thinking because nobody would actually do that?

If I can't use UIPercentDrivenInteractiveTransition, then where exactly should the interaction/animation logic be? In the UIViewControllerTransitionCoordinatorContext object? In the UIViewControllerInteractiveTransitioning object (most likely, this object is the driver...)? Or in the UIViewControllerAnimatedTransitioning object (this is probably where the real animation should happen, but would that mean calling animateTransition: several times during the interaction? Or adding new methods for each step of the interactive transition?)

Edit: The documentation says:

A percent-driven interactive transition object drives the custom animation between the disappearance of one view controller and the appearance of another. It relies on a transition animator delegate—a custom object that adopts the UIViewControllerAnimatorTransitioning protocol—to set up and perform the animations.

There is no UIViewControllerAnimatorTransitioning protocol. Assuming it is a mistake, or a name change that happened during iOS 7 development and it is actually the UIViewControllerAnimatedTransitioning protocol, how do we link the interaction controller with the animation controller? I guess it's the responsibility of the view controller driving the transition but I don't see any API to make this link, so it would mean that UIPercentDrivenInteractiveTransition is indeed reserved for Apple classes?

1
Did you find a solution?MatterGoal
I ended up writing my own interactive transition from scratch, as implied in the other comments below, I don't use UIPercentDrivenInteractiveTransition.Guillaume
Could you explain how you made your custom container compatible with the new iOS7 transitioning API ? I'm currently trying to do the same. Problem is, i don't know which methods to call or which protocols to conform to to make this work. I'm pretty familiar with the API itself for the 'common' use cases (presentViewController, custom navigationController transition), though.CodingMeSwiftly
Nevermind. I figured it out myself. It's very easy actually. Thanks for your post :)CodingMeSwiftly

1 Answers

0
votes

I'm trying to do the same on my own and ended up writing my own UIPercentDrivenInteractiveTransition equivalent. Seems like the percent driven transition asks for the animation and actually starts it after the interactive transition is started. I've got some trouble with implementing the reverse animation when canceling though.