I am trying to make a templated class that has different behavior based on if it's template argument is a primitive type or a container. Basically, if the template parameter is a container, I want operations to push_back on the container, but if it's a primitive type, I want the class to assign to it. See main below for an example of desired behavior.
Here's my attempt at making this work, but I can't get it to compile after trying various things. Can anybody tell me what's going wrong here? Thanks!
Attempt 1
#include <vector>
template<typename V>
struct store_to
{
static void call(V& d, V const& v)
{
d = v;
}
};
template<typename V, template<typename> class C>
struct store_to< C<V> >
{
static void call(C<V>& d, V const& val)
{
d.push_back(val);
}
};
template<typename V>
struct get_element_type
{
typedef V value_type;
};
template<typename V, template<typename> class C>
struct get_element_type< C<V> >
{
typedef typename C<V>::value_type value_type;
};
template<class T>
class holder
{
public:
typedef T value_type;
typedef typename get_element_type<T>::value_type element_type;
holder() { }
~holder() { }
void store(element_type const& value)
{ store_to<T>::call(_data, value); }
void store_default()
{ store_to<T>::call(_data, _default_value); }
void set_default(element_type const& value)
{ _default_value = value; }
const value_type& data() const
{ return _data; }
const element_type& default_value() const
{ return _default_value; }
private:
value_type _data;
element_type _default_value;
};
int main()
{
holder<int> x;
x.set_default(1);
x.store_default(); // e.g. _data = _default_value;
x.store(5); // e.g. _data = 5;
holder< std::vector<int> > y;
y.set_default(5);
y.store_default(); // e.g. _data.push_back(_default_value);
y.store(0); // e.g. _data.push_back(0);
return 0;
}
Attempt 2
Here's a modification that works for std::list and std::vector, though it's still not quite as generic as I'd like. Is there any way to make this work for any class C that has a push_back function and a value_type typedef without specializing the template a bunch more times?
#include <vector>
#include <list>
template<typename V>
struct store_to
{
typedef V outer_type;
typedef V inner_type;
static void call(outer_type& d, inner_type const& v)
{ d = v; }
};
template<typename V>
struct store_to< std::vector<V> >
{
typedef typename std::vector<V> outer_type;
typedef typename outer_type::value_type inner_type;
static void call(outer_type& d, inner_type const& val)
{ d.push_back(val); }
};
template<typename V>
struct store_to< std::list<V> >
{
typedef typename std::list<V> outer_type;
typedef typename outer_type::value_type inner_type;
static void call(outer_type& d, inner_type const& val)
{ d.push_back(val); }
};
template<class T>
class holder
{
public:
typedef typename store_to<T>::outer_type outer_type;
typedef typename store_to<T>::inner_type inner_type;
holder() { }
~holder() { }
void store(inner_type const& value)
{ store_to<T>::call(_data, value); }
void store_default()
{ store_to<T>::call(_data, _default_value); }
void set_default(inner_type const& value)
{ _default_value = value; }
const outer_type& data() const
{ return _data; }
const inner_type& default_value() const
{ return _default_value; }
private:
outer_type _data;
inner_type _default_value;
};
int main()
{
holder<int> x;
x.set_default(1);
x.store_default(); // e.g. _data = _default_value;
x.store(5); // e.g. _data = 5;
holder< std::vector<int> > y;
y.set_default(5);
y.store_default(); // e.g. _data.push_back(_default_value);
y.store(0); // e.g. _data.push_back(0);
return 0;
}