i have ported my cocos2d game to cocos2d-x in portrait mode , specially for android devices . i want to support my game for almost all android devices , i have used 960*640 resource . I have followed this :
http://www.cocos2d-x.org/wiki/Multi_resolution_support.
Now , i am using Design Resolution 960*640 & policy is kResolutionExactFit. i have tested on this Resolutions 480*320,768*1024,800*1280 , 720*1280. In all of these Devices ,My all images & background Images Scaled & fit perfectly But i am getting problem with my circled images. They seems like they stretched height-wise means rounded shape looks like oval shaped. I don't understand why Even i am Confused With my KResolutionExactFit Policy . Any Help would be appreciated a lot.